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Beginning Android 4 Application Development: Lee, Wei Meng: BOOKS KINOKUNIYA
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Beginning Android 4 Application Development
Beginning Android 4 Application Development
著者名 Lee, Wei Meng
出版社 : Wrox Pr Inc
出版年月 : 2012/03
Binding : Paperback
ISBN : 9781118199541

BookWeb価格 : S$ 54.52
会員価格 : S$ 49.07

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言語 : English
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内容情報
Source: ENG
Academic Descriptors: A91420000 A93606500
Place of Publication: United States
Subject Development: Techniques
Textual Format: Computer Applications
Academic Level: Extracurricular
Review:
Baker & Taylor Scope - Spring 2012
Baker & Taylor Newly Released Computer Titles - January 2002 - Ongoing
Baker & Taylor Best-seller And Forthcoming Computer Titles - January 2000 - Ongoing
Phoenix Public Library Holdings (Internal Code for CLS)
Table of Contents
 
Introduction                                       xxi
    Chapter 1 Getting Started with Android         1  (34)
    Programming
      What Is Android?                             2  (7)
        Android Versions                           2  (1)
        Features of Android                        3  (1)
        Architecture of Android                    4  (2)
        Android Devices in the Market              6  (2)
        The Android Market                         8  (1)
        The Android Developer Community            9  (1)
      Obtaining the Required Tools                 9  (11)
        Android SDK                                10 (1)
        Installing the Android SDK Tools           11 (1)
        Configuring the Android SDK Manager        12 (2)
        Eclipse                                    14 (1)
        Android Development Tools (ADT)            15 (2)
        Creating Android Virtual Devices (AVDs)    17 (3)
      Creating Your First Android Application      20 (9)
      Anatomy of an Android Application            29 (4)
      Summary                                      33 (2)
    Chapter 2 Activities, Fragments, and Intents   35 (70)
      Understanding Activities                     36 (17)
        Applying Styles and Themes to an           41 (1)
        Activity
        Hiding the Activity Title                  41 (1)
        Displaying a Dialog Window                 42 (5)
        Displaying a Progress Dialog               47 (3)
        Displaying a More Sophisticated            50 (3)
        Progress Dialog
      Linking Activities Using Intents             53 (16)
        Resolving Intent Filter Collision          58 (1)
        Returning Results from an Intent           59 (4)
        Passing Data Using an Intent Object        63 (6)
      Fragments                                    69 (16)
        Adding Fragments Dynamically               73 (3)
        Life Cycle of a Fragment                   76 (4)
        Interactions between Fragments             80 (5)
      Calling Built-In Applications Using          85 (13)
      Intents
        Understanding the Intent Object            89 (2)
        Using Intent Filters                       91 (5)
        Adding Categories                          96 (2)
      Displaying Notifications                     98 (5)
      Summary                                      103(2)
    Chapter 3 Getting to Know the Android User     105(54)
    Interface
      Understanding the Components of a Screen     105(18)
        Views and ViewGroups                       106(1)
        LinearLayout                               107(8)
        AbsoluteLayout                             115(1)
        TableLayout                                116(1)
        RelativeLayout                             117(1)
        FrameLayout                                118(3)
        ScrollView                                 121(2)
      Adapting to Display Orientation              123(7)
        Anchoring Views                            125(2)
        Resizing and Repositioning                 127(3)
      Managing Changes to Screen Orientation       130(6)
        Persisting State Information during        133(2)
        Changes in Configuration
        Detecting Orientation Changes              135(1)
        Controlling the Orientation of the         135(1)
        Activity
      Utilizing the Action Bar                     136(10)
        Adding Action Items to the Action Bar      139(5)
        Customizing the Action Items and           144(2)
        Application Icon
      Creating the User Interface                  146(2)
      Programmatically
      Listening for UI Notifications               148(8)
        Overriding Methods Defined in an           149(3)
        Activity
        Registering Events for Views               152(4)
      Summary                                      156(3)
    Chapter 4 Designing Your User Interface        159(60)
    with Views
      Using Basic Views                            160(19)
        TextView View                              160(1)
        Button, ImageButton, EditText,             161(10)
        CheckBox, ToggleButton, RadioButton,
        and RadioGroup Views
        ProgressBar View                           171(6)
        AutoCompleteTextView View                  177(2)
      Using Picker Views                           179(12)
        TimePicker View                            179(5)
        DatePicker View                            184(7)
      Using List Views to Display Long Lists       191(11)
        ListView View                              191(8)
        Using the Spinner View                     199(3)
      Understanding Specialized Fragments          202(12)
        Using a ListFragment                       202(5)
        Using a DialogFragment                     207(3)
        Using a PreferenceFragment                 210(4)
      Summary                                      214(5)
    Chapter 5 Displaying Pictures and Menus        219(32)
    with Views
      Using Image Views to Display Pictures        219(15)
        Gallery and ImageView Views                220(6)
        ImageSwitcher                              226(5)
        GridView                                   231(3)
      Using Menus with Views                       234(8)
        Creating the Helper Methods                235(3)
        Options Menu                               238(2)
        Context Menu                               240(2)
      Some Additional Views                        242(7)
        AnalogClock and DigitalClock Views         242(1)
        WebView                                    243(6)
      Summary                                      249(2)
    Chapter 6 Data Persistence                     251(42)
      Saving and Loading User Preferences          251(12)
        Accessing Preferences Using an Activity    252(7)
        Programmatically Retrieving and            259(2)
        Modifying the Preferences Values
        Changing the Default Name of the           261(2)
        Preferences File
      Persisting Data to Files                     263(10)
        Saving to Internal Storage                 263(5)
        Saving to External Storage (SD Card)       268(3)
        Choosing the Best Storage Option           271(1)
        Using Static Resources                     272(1)
      Creating and Using Databases                 273(16)
        Creating the DBAdapter Helper Class        273(6)
        Using the Database Programmatically        279(6)
        Pre-Creating the Database                  285(4)
      Summary                                      289(4)
    Chapter 7 Content Providers                    293(28)
      Sharing Data in Android                      293(1)
      Using a Content Provider                     294(11)
        Predefined Query String Constants          300(3)
        Projections                                303(1)
        Filtering                                  304(1)
        Sorting                                    305(1)
      Creating Your Own Content Providers          305(9)
      Using the Content Provider                   314(5)
      Summary                                      319(2)
    Chapter 8 Messaging                            321(30)
      SMS Messaging                                321(24)
        Sending SMS Messages Programmatically      322(3)
        Getting Feedback after Sending a Message   325(3)
        Sending SMS Messages Using Intent          328(1)
        Receiving SMS Messages                     329(15)
        Caveats and Warnings                       344(1)
      Sending E-mail                               345(2)
      Summary                                      347(4)
    Chapter 9 Location-Based Services              351(42)
      Displaying Maps                              352(23)
        Creating the Project                       352(1)
        Obtaining the Maps API Key                 353(2)
        Displaying the Map                         355(3)
        Displaying the Zoom Control                358(3)
        Changing Views                             361(2)
        Navigating to a Specific Location          363(3)
        Adding Markers                             366(3)
        Getting the Location That Was Touched      369(2)
        Geocoding and Reverse Geocoding            371(4)
      Getting Location Data                        375(9)
      Monitoring a Location                        384(1)
      Project -- Building a Location Tracker       385(5)
      Summary                                      390(3)
    Chapter 10 Networking                          393(36)
      Consuming Web Services Using HTTP            393(16)
        Downloading Binary Data                    396(6)
        Downloading Text Content                   402(2)
        Accessing Web Services Using the GET       404(5)
        Method
      Consuming JSON Services                      409(8)
      Sockets Programming                          417(9)
      Summary                                      426(3)
    Chapter 11 Developing Android Services         429(34)
      Creating Your Own Services                   429(16)
        Performing Long-Running Tasks in a         433(6)
        Service
        Performing Repeated Tasks in a Service     439(3)
        Executing Asynchronous Tasks on            442(3)
        Separate Threads Using IntentService
      Establishing Communication between a         445(4)
      Service and an Activity
      Binding Activities to Services               449(5)
      Understanding Threading                      454(6)
      Summary                                      460(3)
    Chapter 12 Publishing Android Applications     463(20)
      Preparing for Publishing                     463(8)
        Versioning Your Application                464(2)
        Digitally Signing Your Android             466(5)
        Applications
      Deploying APK Files                          471(10)
        Using the adb.exe Tool                     471(3)
        Using a Web Server                         474(2)
        Publishing on the Android Market           476(5)
      Summary                                      481(2)
  APPENDIX A USING ECLIPSE FOR ANDROID             483(16)
  DEVELOPMENT
      Getting Around in Eclipse                    483(11)
        Workspaces                                 483(2)
        Package Explorer                           485(1)
        Using Projects from Other Workspaces       486(1)
        Using Editors within Eclipse               487(3)
        Understanding Eclipse Perspectives         490(1)
        Automatically Importing Packages           490(1)
        Using the Code Completion Feature          491(1)
        Refactoring                                492(2)
      Debugging your Application                   494(5)
        Setting Breakpoints                        495(2)
        Dealing with Exceptions                    497(2)
  APPENDIX B USING THE ANDROID EMULATOR            499(16)
      Uses of the Android Emulator                 499(2)
      Creating Snapshots                           501(1)
      SD Card Emulation                            502(2)
      Emulating Devices with Different Screen      504(2)
      Sizes
      Emulating Physical Capabilities              506(2)
      Sending SMS Messages to the Emulator         508(1)
      Making Phone Calls                           509(2)
      Transferring Files into and out of the       511(2)
      Emulator
      Resetting the Emulator                       513(2)
  APPENDIX C ANSWERS TO EXERCISES                  515(6)
Index                                              521
 

Understand Android OS for both smartphone and tablet programming This fast-paced introduction to the newest release of Android OS gives aspiring mobile app developers what they need to know to program for today's hottest Android smartphones and tablets. Android 4 OS is, for the first time, a single solution for both smartphones and tablets, so if you master the information in this helpful guide, you'll be well on your way to successful development for both devices. From using activities and intents and creating rich user interfaces to working with SMS, messaging APIs, and the Android SDK, what you need is here.Provides clear instructions backed by real-world programming examples Begins with the basics and covers everything Android 4 developers need to know for both smartphones and tablets Explains how to customize activities and intents, create rich user interfaces, and manage data Helps you work with SMS and messaging APIs, the Android SDK, and using location-based services Details how to package and publish your applications to the Android Market Beginning Android 4 Application Development pares down the most essential steps you need to know so you can start creating Android applications today.

Contents
INTRODUCTION xxi CHAPTER 1What Is Android? 2 Android Versions 2 Features of Android 3 Architecture of Android 4 Android Devices in the Market 6 The Android Market 8 The Android Developer Community 9 Obtaining the Required Tools 9 Android SDK 10 Installing the Android SDK Tools 11 Confi guring the Android SDK Manager 12 Eclipse 14 Android Development Tools (ADT) 15 Creating Android Virtual Devices (AVDs) 17 Creating Your First Android Application 20 Anatomy of an Android Application 29 Summary 33 CHAPTER 2: ACTIVITIES, FRAGMENTS, AND INTENTS 35 Understanding Activities 36 Applying Styles and Themes to an Activity 41 Hiding the Activity Title 41 Displaying a Dialog Window 42 Displaying a Progress Dialog 47 Displaying a More Sophisticated Progress Dialog 50 Linking Activities Using Intents 53 Resolving Intent Filter Collision 58 Returning Results from an Intent 59 Passing Data Using an Intent Object 63 Fragments 69 Adding Fragments Dynamically 73 Life Cycle of a Fragment 76 Interactions between Fragments 80 Calling Built-In Applications Using Intents 85 Understanding the Intent Object 89 Using Intent Filters 91 Adding Categories 96 Displaying Notifications 98 Summary 103 CHAPTER 3: GETTING TO KNOW THE ANDROID USER INTERFACE 105 Understanding the Components of a Screen 105 Views and ViewGroups 106 LinearLayout 107 AbsoluteLayout 115 TableLayout 116 RelativeLayout 117 FrameLayout 118 ScrollView 121 Adapting to Display Orientation 123 Anchoring Views 125 Resizing and Repositioning 127 Managing Changes to Screen Orientation 130 Persisting State Information during Changes in Confi guration 133 Detecting Orientation Changes 135 Controlling the Orientation of the Activity 135 Utilizing the Action Bar 136 Adding Action Items to the Action Bar 139 Customizing the Action Items and Application Icon 144 Creating the User Interface Programmatically 146 Listening for UI Notifications 148 Overriding Methods Defined in an Activity 149 Registering Events for Views 152 Summary 156 CHAPTER 4: DESIGNING YOUR USER INTERFACE WITH VIEWS 159 Using Basic Views 160 TextView View 160 Button, ImageButton, EditText, CheckBox, ToggleButton, RadioButton, and RadioGroup Views 161 ProgressBar View 171 AutoCompleteTextView View 177 Using Picker Views 179 TimePicker View 179 DatePicker View 184 Using List Views to Display Long Lists 191 ListView View 191 Using the Spinner View 199 Understanding Specialized Fragments 202 Using a ListFragment 202 Using a DialogFragment 207 Using a PreferenceFragment 210 Summary 214 CHAPTER 5: DISPLAYING PICTURES AND MENUS WITH VIEWS 219 Using Image Views to Display Pictures 219 Gallery and ImageView Views 220 ImageSwitcher 226 GridView 231 Using Menus with Views 234 Creating the Helper Methods 235 Options Menu 238 Context Menu 240 Some Additional Views 242 AnalogClock and DigitalClock Views 242 WebView 243 Summary 249 CHAPTER 6: DATA PERSISTENCE 251 Saving and Loading User Preferences 251 Accessing Preferences Using an Activity 252 Programmatically Retrieving and Modifying the Preferences Values 259 Changing the Default Name of the Preferences File 261 Persisting Data to Files 263 Saving to Internal Storage 263 Saving to External Storage (SD Card) 268 Choosing the Best Storage Option 271 Using Static Resources 272 Creating and Using Databases 273 Creating the DBAdapter Helper Class 273 Using the Database Programmatically 279 Pre-Creating the Database 285 Summary 289 CHAPTER 7: CONTENT PROVIDERS 293 Sharing Data in Android 293 Using a Content Provider 294 Predefi ned Query String Constants 300 Projections 303 Filtering 304 Sorting 305 Creating Your Own Content Providers 305 Using the Content Provider 314 Summary 319 CHAPTER 8: MESSAGING 321 SMS Messaging 321 Sending SMS Messages Programmatically 322 Getting Feedback after Sending a Message 325 Sending SMS Messages Using Intent 328 Receiving SMS Messages 329 Caveats and Warnings 344 Sending E-mail 345 Summary 347 CHAPTER 9: LOCATION-BASED SERVICES 351 Displaying Maps 352 Creating the Project 352 Obtaining the Maps API Key 353 Displaying the Map 355 Displaying the Zoom Control 358 Changing Views 361 Navigating to a Specific Location 363 Adding Markers 366 Getting the Location That Was Touched 369 Geocoding and Reverse Geocoding 371 Getting Location Data 375 Monitoring a Location 384 Project - Building a Location Tracker 385 Summary 390 CHAPTER 10: NETWORKING 393 Consuming Web Services Using HTTP 393 Downloading Binary Data 396 Downloading Text Content 402 Accessing Web Services Using the GET Method 404 Consuming JSON Services 409 Sockets Programming 417 Summary 426 CHAPTER 11: DEVELOPING ANDROID SERVICES 429 Creating Your Own Services 429 Performing Long-Running Tasks in a Service 433 Performing Repeated Tasks in a Service 439 Executing Asynchronous Tasks on Separate Threads Using IntentService 442 Establishing Communication between a Service and an Activity 445 Binding Activities to Services 449 Understanding Threading 454 Summary 460 CHAPTER 12: PUBLISHING ANDROID APPLICATIONS 463 Preparing for Publishing 463 Versioning Your Application 464 Digitally Signing Your Android Applications 466 Deploying APK Files 471 Using the adb.exe Tool 471 Using a Web Server 474 Publishing on the Android Market 476 Summary 481 APPENDIX A: USING ECLIPSE FOR ANDROID DEVELOPMENT 483 Getting Around in Eclipse 483 Workspaces 483 Package Explorer 485 Using Projects from Other Workspaces 486 Using Editors within Eclipse 487 Understanding Eclipse Perspectives 490 Automatically Importing Packages 490 Using the Code Completion Feature 491 Refactoring 492 Debugging your Application 494 Setting Breakpoints 495 Dealing with Exceptions 497 APPENDIX B: USING THE ANDROID EMULATOR 499 Uses of the Android Emulator 499 Creating Snapshots 501 SD Card Emulation 502 Emulating Devices with Different Screen Sizes 504 Emulating Physical Capabilities 506 Sending SMS Messages to the Emulator 508 Making Phone Calls 509 Transferring Files into and out of the Emulator 511 Resetting the Emulator 513 APPENDIX C: ANSWERS TO EXERCISES 515 INDEX 521
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