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iPhone Open Application Development (2ND): Zdziarski, Jonathan: BOOKS KINOKUNIYA
书籍资料
iPhone Open Application Development (2ND)
iPhone Open Application Development (2ND)
出版日期 : 2008/10
Binding : Paperback
ISBN : 9780596155193

BookWeb售价 : S$ 92.80
纪伊国屋KPC会员价 : S$ 83.52

库存资料 : 会从供应商进货。
通常在3 - 4周内递送。
语言 : English

书籍简介
Source: ENG
Academic Descriptors: A93691204 A93663050
Place of Publication: United States
Edition: Subsequent
Subject Development: Techniques
Textual Format: Computer Applications
Academic Level: Extracurricular
Table of Contents
 
Preface                                            vii
    Breaking Into and Setting Up the iPhone        1  (4)
      Jailbreak Procedures                         1  (3)
      Installing Additional Unix Components        4  (1)
      Additional Resources                         4  (1)
    Getting Started with Applications              5  (18)
      Anatomy of an Application                    5  (3)
      Building the Free Tool Chain                 8  (5)
      Building and Installing Applications         13 (2)
      Transitioning to Objective-C                 15 (8)
    Introduction to UIKit                          23 (54)
      Basic User Interface Elements                24 (1)
      Windows and Views                            25 (1)
      The Most Useless Application Ever            26 (2)
      Deriving from UlView                         28 (1)
      The Second Most Useless Application Ever     29 (3)
      Text Views                                   32 (4)
      Navigation Bars                              36 (8)
      Transition Views                             44 (6)
      Action Sheets                                50 (6)
      Tables                                       56 (13)
      Status Bar Manipulation                      69 (3)
      Application Badges                           72 (1)
      Application Services                         73 (4)
    Event Handling and Graphics Services           77 (16)
      Introduction to Geometric Structures         77 (3)
      Introduction to GSEvent                      80 (5)
      Example: The Icon Shuffle                    85 (8)
    Advanced Graphics Programming with Core        93 (20)
    Surface and Quartz Core
      Understanding Layers                         93 (1)
      Screen Surfaces                              94 (6)
      Layer Animation                              100(7)
      Layer Transformations                        107(6)
    Making Some Noise                              113(36)
      Core Audio: It's Great, but You Can't Use    113(1)
      It
      Celestial                                    114(8)
      Audio Toolbox                                122(27)
    Advanced UIKit Design                          149(84)
      Controls                                     151(6)
      Preferences Tables                           157(12)
      Progress Indicators                          169(3)
      UIProgressBar: When Spinny Things Are        172(3)
      Tacky
      Progress HUDs: When It's Important Enough    175(3)
      to Block Stuff
      Image Handling                               178(11)
      Section Lists                                189(9)
      Pickers                                      198(5)
      Date/Time Pickers                            203(5)
      Toolbars                                     208(1)
      Creating a Toolbar                           208(8)
      Orientation Changes                          216(4)
      Web Document Views and Scrollers             220(13)
Appendix: Miscellaneous Hacks and Recipes          233(12)
Index                                              245
 

Thousands of developers are eager to create applications for the iPhone, and many of them prefer the open source, community-developed tool chain to Apple's own toolkit. In this new edition of iPhone Open Application Development, author Jonathan Zdziarski covers the latest version of the open toolkit - now updated for Apple's iPhone 2.x software and iPhone 3G - and explains in clear language how to create applications using Objective-C and the iPhone API. Zdziarski, who cracked the iPhone code and built the first fully-functional application with the open toolkit, offers detailed recipes and working examples for graphics and audio programming, interfaces for games programming, interfacing with iTunes, and the use of sensors.With the open toolkit and this book, you can build iPhone applications that: display status bars, preference tables, and other standard elements of the iPhone user interface; play pre-recorded files or program-generated sounds; read and write plain text files and HTML files, including pages from the Web, and control display elements, such as scrollbars; read and respond to changes in orientation when the user turns the phone around; and, more.The first edition of this book developed an instant following and became the center of a movement. This new edition of "iPhone Open Application Development" will make this open source toolkit an indispensable part of iPhone application development.